<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://teacherlingo.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Search results matching tags 'games' and 'conversation'</title><link>http://teacherlingo.com/search/SearchResults.aspx?o=DateDescending&amp;tag=games,conversation&amp;orTags=0</link><description>Search results matching tags 'games' and 'conversation'</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 61120.2)</generator><item><title>#ELTBITES Challenge: We like to move it, move it</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2011/11/27/eltbites-challenge-we-like-to-move-it-move-it.aspx</link><pubDate>Sun, 27 Nov 2011 12:50:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:540321</guid><dc:creator>Anonymous</dc:creator><description>Once in a while I read something and I find myself thinking, "Now, why didn't I think of that?". Well, Richard Gresswell had such an idea. He started a blog, called it ELTBITES, and challenged us:
"Describe an activity that requires no more than the teacher, students, and possibly making use of the board, pens, and paper. Describe the activity aims and procedure concisely in no more than 200</description></item><item><title>Dialogue - Ordering by Phone, Interactive Sequencing Activity</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2011/04/08/dialogue-ordering-by-phone-interactive-sequencing-activity.aspx</link><pubDate>Fri, 08 Apr 2011 21:08:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:463368</guid><dc:creator>Anonymous</dc:creator><description>This is a short exercise to put a telephone dialogue in the right sequence, appropriate for elementary level.</description></item><item><title>The World's Best Countries: Games and Activities</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/12/02/the-world-s-best-countries-games-and-activities.aspx</link><pubDate>Thu, 02 Dec 2010 10:49:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:384988</guid><dc:creator>Anonymous</dc:creator><description>If you had a choice of a country to live in, where would you choose? What would your criteria be?
Newsweek recently compiled a list of the best countries in the world based on health, economy, politics and the quality of life. The project took them several months to complete, but their results are now available. Click on the image below to browse the scores and rank of the country of your choice,</description></item><item><title>Using Cartoon Strips to Practice Dialogues</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/11/21/using-cartoon-strips-to-practice-dialogues.aspx</link><pubDate>Sun, 21 Nov 2010 23:47:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:381161</guid><dc:creator>Anonymous</dc:creator><description>Need some novel way to enliven your class?
The traditional way of practising dialogue is to have students work in pairs (or groups), prepare their dialogues, then role-play them, maybe in front of the classroom.
Instead of doing that, why don't you get them to prepare a comic strip first (after working on expressions, vocabulary, etc., of course). Either have them do it on the fly in the</description></item><item><title>Dialogue - Booking Into A Hotel Matching Game</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/11/10/dialogue-booking-into-a-hotel-matching-game.aspx</link><pubDate>Wed, 10 Nov 2010 10:15:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:376150</guid><dc:creator>Anonymous</dc:creator><description>This supersedes this one here:
http://acliltoclimb.blogspot.com/2009/08/dialogue-quiz-booking-into-hotel-pre.html

You may also like this one:
http://acliltoclimb.blogspot.com/2010/09/at-hotel.html</description></item><item><title>Dialogue - At the Airport Check-in Desk, Matching Game</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/11/10/dialogue-at-the-airport-check-in-desk-matching-game.aspx</link><pubDate>Wed, 10 Nov 2010 09:45:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:376120</guid><dc:creator>Anonymous</dc:creator><description>This supersedes this post:
http://acliltoclimb.blogspot.com/2009/08/dialogue-at-airport-check-in-matching.html

You may also like this one:
http://acliltoclimb.blogspot.com/2010/03/at-airport-putting-dialogue-in-sequence.html</description></item><item><title>Dialogue - At the Passport Control,  Matching Game (Elementary) Modified</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/11/09/dialogue-at-the-passport-control-matching-game-elementary-modified.aspx</link><pubDate>Tue, 09 Nov 2010 15:34:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:375831</guid><dc:creator>Anonymous</dc:creator><description>See also At the Airport: Putting Dialogue in Sequence, Matching, Jigsaw</description></item><item><title>Dialogue: In a restaurant (Matching Game)</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/11/09/dialogue-in-a-restaurant-matching-game.aspx</link><pubDate>Tue, 09 Nov 2010 10:51:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:375799</guid><dc:creator>Anonymous</dc:creator><description>It would seem that quite a few games on dialogues published last year have disappeared from one of my file hosting sites, so I'll be recreating them and moving them to Google Sites.
These are two parts of a dialogue on ordering a meal in a restaurant. It's also an idea to jumble the dialogue, and get the students to put them in order. Later, they can role-play, changing the dialogue wherever</description></item><item><title>Dialogue - In a Shop (Matching &amp;amp; Sequence Games)</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/11/08/dialogue-in-a-shop-matching-sequence-games.aspx</link><pubDate>Mon, 08 Nov 2010 23:04:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:375733</guid><dc:creator>Anonymous</dc:creator><description>This game was first published on 23 July 2009, but I noticed that the source file has gone missing. I re-created it, and so, here it is.

Students match the dialogue between a shop assistant and a customer. There isn't any time limit.

I've also added another game based on the same dialogue. In this one, students need to put the dialogue in the correct sequence.


The idea is for the students</description></item><item><title>Teaching students to ask questions</title><link>http://teacherlingo.com/blogs/a_clil_to_climb1/archive/2010/10/25/teaching-students-to-ask-questions.aspx</link><pubDate>Mon, 25 Oct 2010 22:10:00 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:370940</guid><dc:creator>Anonymous</dc:creator><description>Many students have problems structuring questions correctly. It could be that this is due to their teachers asking the questions most of the time, or it could just be that constructing questions in English is somewhat more complicated than in other languages.
Let's run through the main rules again.
First, make sure students know what an auxiliary verb is. An auxiliary verb is a 'helping verb'. It</description></item></channel></rss>