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<?xml-stylesheet type="text/xsl" href="http://teacherlingo.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Search results matching tags 'vocabulary', 'reading', and 'summer school'</title><link>http://teacherlingo.com/search/SearchResults.aspx?o=DateDescending&amp;tag=vocabulary,reading,summer+school&amp;orTags=0</link><description>Search results matching tags 'vocabulary', 'reading', and 'summer school'</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 61120.2)</generator><item><title>The Vortex Game</title><link>http://teacherlingo.com/blogs/teflgeek1/archive/2011/07/29/the-vortex-game.aspx</link><pubDate>Fri, 29 Jul 2011 09:30:40 GMT</pubDate><guid isPermaLink="false">2d57f927-24f1-4f58-a78a-cbbebe5f5d42:517172</guid><dc:creator>Anonymous</dc:creator><description>&lt;p&gt;The Vortex Game.  This is a game I’ve created that can be used with any age or level – for pretty much any purpose.  It came out of a conversation with a colleague (thanks Sarah!) who was looking for an idea to help learners with minimal pronunciation pairs, but it can be used with pretty much anything!&lt;/p&gt;
&lt;p&gt;I can’t claim complete originality here though – this game was inspired by a very old BBC tv show called “&lt;a title="The Adventure Game" href="http://www.bbc.co.uk/cult/classic/adventuregame/" target="_blank"&gt;The Adventure Game&lt;/a&gt;“.  Now this is going back almost thirty years to a time when special effects were….  well a bit shoddy really.  But truly amazing by the standards of the time!  If anyone wants to look at the amount of progress the human race has made in the last quarter century, you only have to look at clips of the adventure game – of which more later…&lt;/p&gt;
&lt;p&gt;Anyway – for game board, rules and different ways to play it (there’s a TPR style method) etc – read on!&lt;/p&gt;
&lt;p&gt;&lt;span id="more-601"&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="color:#ffffff;"&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;At the end of every episode of the Adventure Game, as far as I remember it, the contestants had to cross “the vortex”.  This was basically a diamond shaped grid.  The catch was that “the evaporator” was also moving on the grid and… you know what – just watch the clip:&lt;/p&gt;
&lt;p&gt;&lt;span style="color:#ffffff;"&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;span style="text-align:center;display:block;"&gt;&lt;a href="http://teflgeek.net/2011/07/29/the-vortex-game/"&gt;&lt;img src="http://img.youtube.com/vi/6HLX2weZfkA/2.jpg" alt="" /&gt;&lt;/a&gt;&lt;/span&gt;
&lt;p&gt;&lt;span style="color:#ffffff;"&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;So the premise of “The Vortex Game” is relatively simple.  The game board is available to download here:   &lt;a href="http://teflgeek.net/2011/07/29/the-vortex-game/teflgeek-the-vortex-game/" rel="attachment wp-att-609"&gt;teflgeek – The Vortex Game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="text-decoration:underline;"&gt;Versions and Rules:&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;In it’s simplest form – each team has to get to the other side of the grid.  They can only move along the lines, from node to node or star to star, and can only move when they answer a question correctly.  In this scenario, you would need a minimum of 15 questions, before one or both teams achieve their goal.&lt;/p&gt;
&lt;p&gt;However – the catch is – that if one team steps into a space occupied by the other, then the team occupying the node initially get sent back to their starting base.  Thus turning the thing into a lengthy game of cat and mouse, back-tracking, chasing and quite possibly nobody winning at all….  You are almost certainly going to need double the number of questions, if not more.&lt;/p&gt;
&lt;p&gt;An even longer version can be played as a “capture the flag” style game.  Teams have to make it over to their opponents’ base, capture the flag, and then make it all the way back again….&lt;/p&gt;
&lt;p&gt;It probably works best with the game board displayed on an Interactive whiteboard, with virtual counters moved over the top of the board.  But it also works well enough printed out and enlarged onto A3 paper.  If you have access to an outside space, like a playing field, sports hall, garden or local park, it should be easy enough to recreate the game board in the real world, and have learners nominated to be the game pieces – if a learner gets sent back to base, another player can take their place for the next attempt.  I’ve not tried the physical version of this – so any feedback greatly appreciated!&lt;/p&gt;
&lt;p&gt;As an alternative to the teacher coming up with all the questions, why not ask your class to do this for you?  You could collectively think about different categories, which could extend beyond the language learning context (geography, history, celebrity gossip, partical physics – the list goes on…) and allocate each category to a group of two or three learners to generate ten questions (and provide the answers!!!) – which could then all be jumbled up together and the questions asked at random.&lt;/p&gt;
&lt;p&gt;Or there’s always exam practice classes…..&lt;/p&gt;
&lt;p&gt;Anyway, let me know how it goes.  I’ve only used this once so far and it went down really well – though apparently my questions were “too difficult”….  but they enjoyed the game!  So I’d be really interested to hear how it’s worked elsewhere – or in any more variations or developments that you come up with!&lt;/p&gt;
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&lt;p&gt;Following on from the recent blog challenge on raising awareness of disability access issues, I came across the &lt;a title="Leonard Cheshire Disability" href="http://www.lcdisability.org/" target="_blank"&gt;Leonard Cheshire Disability&lt;/a&gt; campaign whilst watching &lt;a title="Shaun the Sheep" href="http://www.shaunthesheep.com/" target="_blank"&gt;Shaun the Sheep&lt;/a&gt; dvds with my daughter.&lt;/p&gt;
&lt;p&gt;The campaign is called “&lt;a title="Creature Discomforts" href="http://www.creaturediscomforts.org/" target="_blank"&gt;Creature Discomforts&lt;/a&gt;” and has very similar aims to the blog challenge – namely to get people to think about the way they see disability.&lt;/p&gt;
&lt;p&gt;If you go to the &lt;a title="Creature Discomforts" href="http://www.creaturediscomforts.org/" target="_blank"&gt;Creature Discomforts website&lt;/a&gt;, there are eight short video ads (about 20 – 30 seconds each) and nine short radio ads.  Both of these have tapescripts available, so would be relatively easy to adapt into short listening tasks – the ads are very visually appealing and would be great with young learners.&lt;/p&gt;
&lt;p&gt;There is also a “fun and games” section which contains a quiz about disability in the UK.  It could be interesting to do the quiz (which is multiple choice, one question at a time – questions change each time you do it) and get learners to compare the answers with the situation in their country.  For example, apparently only 50% of train stations in the UK offer step-free access to the platforms – what’s life like where you live?    The section also offers four different games that put the game player in the position of having a disability – in the Callum the Chameleon game, you can play with or without sight as you try to catch the flies buzzing around.  Sonny the Shrimp attempts to rescue fish from their hooks – from his wheelchair.  Tim-the-crutches-using-Tortoise attempts the long-jump, and finally Millie the mouse attempts to feed peanuts to her elephant friend.    I like the way the Chameleon game makes you think about the difference between playing the game sighted and unsighted – the other games are not quite as educational, but fun to play for the younger classes.&lt;/p&gt;
&lt;p&gt;&lt;a title="Leonard Cheshire Disability" href="http://lcdisability.org/" target="_blank"&gt;Leonard Cheshire Disability&lt;/a&gt; is also running a campaign called &lt;a title="Action for Access" href="http://www.actionforaccess.org/" target="_blank"&gt;Action for Access&lt;/a&gt; from which you can download access survey forms for shops, organisations and buildings – there are separate forms for transport options.  If you work in the UK, then a class project could contribute to developing the access map on the site and making a positive contribution to the local community. If you work outside the UK, then you could adapt the access survey forms (they’re available in pdf or word) to fit your surroundings and develop a class project to survey the area around your school.  Some thoughts anyway!&lt;/p&gt;
&lt;p&gt;&lt;span style="text-decoration:underline;"&gt;&lt;em&gt;&lt;strong&gt;Summer school teachers – have you considered that this could be a handy project to work with one week?  You could even incorporate some of the work into one of your trips out and about in the UK?  &lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
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